We're the Tydda team and our HCI project for this year is Red Light Simon.
First things first- Tydda? Tamar, Yael, Doron, Dudi and Alex. Yael Laventar and Dudi Malik are 3rd year Computer Science students, Alexandra Man and Tamar Garfunkel are 3rd year interactive communication students and Doron Barsky is a 3rd year psychology student. We operate in the miLab (media innovation lab ) our last academic year at the IDC (Interdisciplinary Center) in Herzliyya. We all wait in traffic light, just like you.
The
average urban citizen or commuter is bound to spend approximately 3000 hours of
his life waiting to cross a signalized crosswalk. With this time, the same
individual could have driven 600 times from Manhattan to the White House,
watched the Lord of the Rings Trilogy 333 times, and taken 3000 yoga classes.
Instead, while you yet again impatiently wait for that little green light, you’ll
attempt to distract yourself from the anxiety and irritation you are experiencing, by
checking another email or tweet. With your eyes fixated on that flickering mobile screen, you will most likely miss out on that striking someone
smiling at you from across the street, and will maybe even take your chances by
sprinting across a red light and compromising everyone's' safety.
Our
project, “Red Light Simon”, aims to ease the pain of being a frustrated pedestrian. Red Light Simon is a life-sized adaptation of Simon (the popular 80s game),
implemented into the urban landscape. The game allows one to pleasantly and
actively pass the time remaining until the alternation of the traffic signal
and in addition to connect and interact with others. Moreover, we aspire to
convert the squandered time spent waiting into efficient environmental
contribution, by utilizing the energy created by Simon players for the
production of electricity, which will be used to power adjacent traffic lights.
The
Simon interface, mainly consisting of four differently colored pedals upon a piezoelectric surface, will be
placed on opposing pavements of a cross-way. When the light turns red, the user arriving at the game will
be presented with a pattern which he must recreate, while having the option to
do so alone or with the help of others near him. On the opposite side of the
road, pedestrians waiting will be presented with the same patterns. The side
completing the most patterns will be declared as the winners. The game will be
synchronized with the timed programs of the traffic lights, while displaying
the time left until the signal alteration and the electricity gained in the game.
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